FANDOM


Ranger

A Ranger carrying an assault rifle.

There are a plethora of weapons to choose from in this game. The first option for each class is the assault rifle, a fast shooting, relatively high powered weapon that is useful against a variety of enemies. The weapons differ based on the class chosen and they are unlocked as the character levels up and picks up weapon drops.

EDF: 2025Edit

Tier Gun Name Description
AF Series AF14 A high-powered, fully automatic rifle. Developed in 2011, this new model boasts considerably higher fire power than the original. It has now been adopted as the EDF standard. In eight years of battling massive aliens on the field, it has delivered continuously strong results. Capacity: 120
Rate of Fire: 12.0 / sec
Damage: 10.0
Reload Time: 1.5sec
Range: 150.0m
Accuracy: B

Insect ArmageddonEdit

BattleEdit

Tier Gun Name Description
1 Boerboel k The Boerboel Heavy machine gun is standard issue for the Battle Armor. It couples a high rate of fire with fearsome stopping power. Cost: N/A
Damage: 16
Fire Rate: 10.00/s
Clip: 100
Reload Time: 2.70s
Qhrqwhqhr Banger** The rebounding projectiles on this unusual machine gun allow for a number of interesting combat strategies. Cost: N/A
Damage: 19
Fire Rate: 10.00/s
Clip: 60
Reload Time: 3.00s
2 Ruchvalt-Shystem B-OMG The Battle-Offensive Machine Gun was developed by Ruchvalt-Shystem to further the front-line offensive capabilities of the EDF Battle Armor. An extremely fast-firing weapon, The B-OMG uses unique circuitry which augments the Battle Armor's built in gyro-stabilization systems. Cost: 1500 CR
Damage: 35
Fire Rate: 7.50/s
Clip: 120
Reload Time: 5.20s
VanSnaster Heavy Chaser* The Heavy Chaser is a burst fire machine gun which uses experimental homing bullets. VanSnaster designed this weapon from the ground up to suit the underslung form factor of the Battle Armor's Weaponry. (Auto Locks: 1, Turn Rating: B) Cost: N/A
Damage: 24
Fire Rate: 3x1.43/s
Clip: 60
Reload Time: 2.80s
3 Boerboel k3 The Borboel k3 provides the user with a number of advantages over the standard Boerboel K. Most evident are damage output and ammo capacity. Cost: 2100 CR
Damage: 32
Fire Rate: 10.00/s
Clip: 100
Reload Time: 2.60s
Ruchvalt-Shystem B-OMG! The B-OMG! is truly more of an optimized B-OMG than a true total upgrade. It does, however, bring a number of key improvements to the table. Cost: 3000 CR
Damage: 56
Fire Rate: 7.50/s
Clip: 120
Reload Time: 5.20s
Hotfoot 1* The Hotfoot project came about shortly after the unveiling of the EDF Battle Armor Concept, and was designed around the damage potential of large caliber incendiary rounds. Cost: N/A
Damage: 60
Fire Rate: 6.00/s
Clip: 45
Reload Time: 3.10s
Qhrqwhqhr Chingon The Chingon Series, from enigmatic (and vowelless) manufacturer Qhrqwhqhr are machineguns with very high damage ratings, but a lower rate of fire. Cost: 2100 CR
Damage: 100
Fire Rate: 2.73/s
Clip: 100
Reload Time: 3.20s
4 Boerboel k5 Ergonomic considerations were pushed to the forefront in the k5, particularly ease of reloading. Damage output and ammo capacity were naturally increased as well. Cost: 3500 CR
Damage: 62
Fire Rate: 10.00/s
Clip: 120
Reload Time: 2.60s
Ruchvalt-Shystem B-OMG!! Created in the midst of the well-publicized departure of co-creator Gurn Ruchvalt, the B-OMG!! was nevertheless a definite improvement over the previous two weapons in the series. Cost: 7500 CR
Damage: 107
Fire Rate: 7.50/s
Clip: 140
Reload Time: 5.00s
Hotfoot 2* The Hotfoot 2 features several key modifications designed to enhance the lethality of an already deadly weapon. Cost: N/A
Damage: 120
Fire Rate: 6.00/s
Clip: 50
Reload Time: 3.40s
VanSnaster Heavier Chaser* The Heavier Chaser is a beefed up variant on the Heavy Chaser Homing Machine Gun. Cost: N/A
Damage: 77
Fire Rate: 3x1.43/s
Clip: 66
Reload Time: 2.80s
5 Boerboel k6 More of a batch of incremental improvements than a total upgrade package, the K6 nevertheless provides clear cut advantages over the earlier revisions. Cost: 10000 CR
Damage: 124
Fire Rate: 10.00/s
Clip: 120
Reload Time: 2.60s
Shystem Arms B-OMG After the scandal in which Gurn Ruchvalt left with a number of prototypes and went to work for Qhrqwhqhr, Elliott Shystem jettisoned "Ruchvalt" from the company name and continued improvements to existing weapons lines. Cost: 28000 CR
Damage: 214
Fire Rate: 7.50/s
Clip: 140
Reload Time: 5.00s
Qhrqwhqhr Chingon le2 The Chingon le2 is an even more damaging version of the original Chingon. It still retains the slow rate of fire. Cost: 10000 CR
Damage: 401
Fire Rate: 2.73/s
Clip: 100
Reload Time: 3.20s
6 Boerboel k7 If the Boerboel k6 upgrade was somewhat stopgap in nature, the k7 represented a great leap forward, granting the Battle Armor firepower never before seen in a non-mounted machine gun. Cost: 37500 CR
Damage: 238
Fire Rate: 10.00/s
Clip: 145
Reload Time: 2.50s
Shystem Arms B-OMG II The B-OMG II was another of the "Lawsuit Guns" and saw a range of tweaks and improvements-- paving the way for the B-OMG III. Cost: 85000 CR
Damage: 405
Fire Rate: 7.50/s
Clip: 175
Reload Time: 4.80s
Hotfoot 5* The Hotfoot 5 (3 and 4 didn't make it to production) took the Hotfoot concept to the "next level", with massive improvements in almost all areas, Cost: N/A
Damage: 479
Fire Rate: 6.00/s
Clip: 50
Reload Time: 3.40s
VanSnaster Heaviest Chaser* The Heaviest Chaser uses a modified version of a round that was originally conceived as an anti-material weapon, due to its extreme damage profile. Once modified to a homing weapon, it proved to be very effective against Ravagers of all sorts. (Auto Locks: 1, Turn Rating: B) Cost: N/A
Damage: 303
Fire Rate: 3x1.43/s
Clip: 72
Reload TIme: 2.80s
7 Boerboel k9 Taking the Boerboel platform even further was a bit of a challenge after the success of the K7, but the K9 model wildly surpassed all expectations. Only the most elite and experienced Battle Armor users are allowed to wield this masterpiece of destruction. Cost: 97500 CR
Damage: 479
Fire Rate: 10.00/s
Clip: 145
Reload Time: 2.60s
Shystem Arms B-OMG III The infusion of new tech and personnel really paid off for Elliott Shystem. The B-OMG III was the weapon that cemented Shystem Arms as a Schedule A supplier for the EDF. Cost: 250000 CR
Damage: 811
Fire Rate: 7.50/s
Clip: 175
Reload Time: 4.80s
Hotfoot 6* The release of the Hotfoot 6 led to the complete abandonment of competing weapons programs by other companies. This is about as good as an incendiary heavy machine gun is likely to get. Cost: N/A
Damage: 932
Fire Rate: 6.00/s
Clip: 55
Reload Time: 3.40s
Qhrqwhqhr Chingon le3 With damage capabilities usually associated with vehicle mounted cannons, the Qhrqwhqhr Chingon le3 provides the Battle Armor with amazing destructive capabilities. Cost: 97500 CR
Damage: 1605
Fire Rate: 2.73/s
Clip: 100
Reload Time: 3.20s

JetEdit

Tier Gun Name Description
1 Hasslex B/PX Building on their early sucess as the first company to successfully weaponize pre-stabilized plasma; the Hasslex Corporation set the benchmark for plasma assault rifles with the weapon that bears their company name. Cost: N/A
Damage: 25
Fire Rate: 7.50/s
Clip: 35
Reload Time: 3.00s
VanSnaster Plasma X** Description Cost: N/A
Damage:
Fire Rate:
Clip:
Reload Time:
2 Neptanzer Q Created from a modified Assault Blaster platform, the Neptanzer Q adds an unusual and powerful short range energy weapon to the Jet Armor's arsenal. Phased-pulse output modulators allow for a virtual cone of high impact damage projectio within a limited range. Cost: 1000 CR
Damage: 4x16
Fire Rate: 3.00/s
Clip: 28
Reload Time: 2.00s
Flenser Plaz T The development of proprietary high-rebound plasma projectiles helped propel Flenser LLC from an obscure manufacturer of whaling equipment to one of the most highly regarded energy weapon companies on earth. The Plaz T was their first model, and while perhaps a bit underpowered compared to later weapons in the series is a viable and interesting weapon nonetheless. Cost: 500 CR
Damage: 42
Fire Rate: 5.00/s
Clip: 25
Reload Time: 2.20s
3 Hasslex C/PX The fortunes of the Hasslex Corporation kept rising as the C/PX Plasma Assault Blaster surpassed the B/PX in every possible area and won Hasslex a multitude of new contracts. Cost: 2100 CR
Damage: 48
Fire Rate: 7.50/s
Clip: 40
Reload Time: 3.00s
Neptanzer Qt Tweaked modulation circuitry allows the t variat of the Nepatanzer Q to deliver slightly higher damage output and efficiency. Cost: 2500 CR
Damage: 4x26
Fire Rate: 3.00/s
Clip: 28
Reload Time: 2.00s
Plantain Ind. Sique1* Homing Plasma rounds make the Sique Series an extremely effective weapon in the gloves of the fastmoving Jet Armor. Cost: N/A
Damage: 57
Fire Rate: 6.00/s
Clip: 18
Reload Time: 5.00s
4 Hasslex D/PX While it didn't have the same impact as its two predecessors, the D/PX is a better weapon than the two previous Hasslex blasters Cost: 3500 CR
Damage: 97
Fire Rate: 7.50/s
Clip: 40
Reload Time: 3.00s
Neptanzer Qu The Qu--the third in the Neptanzer Q series features a completely new output transformer stage as well as a new nano-tech based capacitive diffuser system. These combine to up the numbers all around. Cost: 5500 CR
Damage: 4x51
Fire Rate: 3.00/s
Clip: 28
Reload Time: 2.00s
Flenser Plaz TD The Plaz TD was the first followup to the Plaz T. t improved in several salient areas. Damage and rate of fire were key improvements. Cost: 3500 CR
Damage: 119
Fire Rate: 6.00/s
Clip: 25
Reload Time: 2.20s
Plantain Ind. Sique2* The Sique 2 is an upgraded Assault Blaster which features homing plasma rounds. It allows for better shot placement while on the move. Cost: N/A
Damage: 103
Fire Rate: 6.00/s
Clip: 21
Reload Time: 5.00s
5 Hasslex E/PX By the time the E/PX was developed, Hasslex had settled into a steady groove of innovation and production. A new stabilizing chamber design allowed the E/PX to meet and exceed damage and rate of fire thresholds thought to be impossible. Cost: 10000 CR
Damage: 185
Fire Rate: 7.50/s
Clip: 45
Reload Time: 3.00s
Neptanzer Qv The Qv continues in the Neptanzer tradition of short range mayhem by making improvements all around. New tech allowed the range to be very slightly extended. Cost: 18000 CR
Damage: 4x100
Fire Rate: 3.00/s
Clip: 30
Reload Time: 1.90s
Flenser Plaz TR The Plaz TR features newly designed projectiles that maintain much more energy throughout and after the rebounding phase, increasing impact on target. Cost: 10000 CR
Damage: 259
Fire Rate: 5.00/s
Clip: 28
Reload Time: 2.20s
Plantain Ind. Sique3* Auto Locks: 1
Turn Rating: B
The increased energy output of the Sique3 makes it a must have upgrade for aficionados of the Homing Shot Blasters.
Cost: N/A
Damage: 206
Fire Rate: 6.00/s
Clip: 21
Reload Time: 5.00s
6 Hasslex F/PX Hasslex shook up the industry with the early unveiling of the F/PX, which featured a number of radical new systems allowing for the kind of plasma output that would have been simply unthinkable a few iterations ago. This is a remarkable plasma blaster. Cost: 37500 CR
Damage: 370
Fire Rate: 7.50/s
Clip: 45
Reload Time: 3.00s
Neptanzer Qw Taking the extended range of the Neptanzer Qv and upping the power and efficiency to match, the Qw is vastly improved compared to the original Q. Cost: 53000 CR
Damage: 4x200
Fire Rate: 3.00/s
Clip: 30
Reload Time: 1.90s
Flenser Plaz TX A redesign of most internal systems makes the Flenser Plaz TX deliver more damage, with an overall efficiency improvement. Cost: 37500 CR
Damage: 518
Fire Rate: 5.00/s
Clip: 28
Reload Time: 2.20s
Plantain Ind. Sique4* Description Cost: N/A
Damage: 401
Fire Rate: 6.00/s
Clip: 22
Reload Time: 5.00s
7 Hasslex G/PX Description Cost: 97500 CR
Damage: 714
Fire Rate: 7.50/s
Clip: 50
Reload Time: 3.00s
Neptanzer Qz Description Cost: 175000 CR
Damage: 4x397
Fire Rate: 3.00/s
Clip: 32
Reload Time: 1.90s
Flenser Plaz TZ Description Cost: 97500 CR
Damage: 996
Fire Rate: 5.00/s
Clip: 32
Reload Time: 2.20s
Plantain Ind. Sique5* Description Cost: N/A
Damage: 803
Fire Rate: 6.00/s
Clip: 22
Reload Time: 5.00s
Neptanzer QH Proto** Description Cost: N/A
Damage:
Fire Rate:
Clip:
Reload Time:

TacticalEdit

Tier Gun Name Description
1 VanSnaster II-1

Description

Cost: N/A
Damage: 25
Fire Rate: 7.50/s
Ammo: 20
Reload Time: 2.00s
2 Ruchvalt-Shystem PDW-T Description Cost: 500 CR
Damage: 19
Fire Rate: 10.00/s
Ammo: 70
Reload Time: 3.50s
Bx-18 Fanbisco H Description (Auto Locks: 1, Turn Rating: C) Cost: 500 CR
Damage: 17
Fire Rate: 3x1.67/s
Ammo: 48
Reload Time: 2.30s
Norwood APSMG* Description Cost: N/A
Damage: 24
Fire Rate: 5x1.58/s
Ammo: 40
Reload Time: 2.5
3 VanSnaster II-2 Description Cost: 2100 CR
Damage: 45
Fire Rate: 7.50/s
Ammo: 25
Reload Time: 2.00s
Ruchvalt-Shystem PDW-T6 Description Cost: 2100 CR
Damage: 31
Fire Rate: 10.00/s
Ammo: 70
Reload Time: 3.50s
Norwood APSMG vB* Description Cost: N/A
Damage: 32
Fire Rate: 5x2.14/s
Ammo: 40
Reload Time: 2.40s
4 VanSnaster II-3 Description Cost: 3500 CR
Damage: 70
Fire Rate: 10.00/s
Ammo: 30
Reload Time: 2.00s

Shystem Arms PDW-T7

Description Cost: 3500 CR
Damage: 60
Fire Rate: 10.00/s
Ammo: 75
Reload Time: 3.50s
Bx-18 Fanbisco HII Description (Auto Locks: 1, Turn Rating: A) Cost: 3500 CR
Damage: 56
Fire Rate: 3x1.67/s
Ammo: 48
Reload Time: 2.30s
5 VanSnaster II-4 Description Cost: 10000 CR
Damage: 140
Fire Rate: 10.00/s
Ammo: 30
Reload Time: 2.00s
Shystem Arms PDW-T8 Description Cost: 10000 CR
Damage: 119
Fire Rate: 10.00/s
Ammo: 75
Reload Time: 3.40/s
Norwood APSMG vC* Description Cost: N/A
Damage: 128
Fire Rate: 5x2.14/s
Ammo: 40
Reload Time: 2.40s
6 VanSnaster II-5 Description Cost: 37500 CR
Damage: 240
Fire Rate: 10.00/s
Ammo: 45
Reload Time: 2.00s
Shystem Arms PDW-T9 Description Cost: 37500 CR
Damage: 240
Fire Rate: 10.00/s
Ammo: 45
Reload Time: 2.00s

Bx-18 Fanbisco HIII

Description (Auto Locks: 1, Turn Rating: A) Cost: 37500 CR
Damage: 213
Fire Rate: 3x1.67/s
Ammo: 60
Reload Time: 2.30s
Norwood APSMG vD* Description Cost: N/A
Damage: 217
Fire Rate: 5x2.14/s
Ammo: 60
Reload Time: 2.30s
7 VanSnaster II-6 Description Cost: 97500 CR
Damage: 464
Fire Rate: 10.00/s
Ammo: 50
Reload Time: 2.00s
Shystem Arms PDW-TP Description Cost: 97500 CR
Damage: 436
Fire Rate: 10.00/s
Ammo: 90
Reload Time: 3.00s
Bx-18 Fanbisco H4 Description (Auto Locks: 1, Turn Rating: A) Cost: 97500 CR
Damage: 418
Fire Rate: 3x1.67/s
Ammo: 60
Reload Time: 2.00s
Norwood APSMG vE* With the APSMG Ve, Norwood produced a peerless armor piercing SMG-- one that is truly on par with the finest AP Assault Rifle calss weapons available. Cost: N/A
Damage: 429
Fire Rate: 5x2.14/s
Clip: 60
Reload Time: 2.20s

TrooperEdit

Tier Gun Name Description
1 Norwood AR-F

The Norwood AR-F is a basic-duty assault rifle, built to the specification of the EDF. It is a good all-around weapon, featuring a good mix of power, range and rate of fire.

Cost: N/A
Damage: 22
Fire Rate: 10.00/s
Clip: 45
Reload Time: 3.00s
Xinxabec Finder**

Xinxabec's first experimental homing rifle was not ready for general service use, but was released for specials ops use at the start of the invasion.

Cost: DLC
Damage: 10
Fire Rate: 10.00/s
Clip: 45
Reload Time: 3.00s
2 Fleebus N-ARS a4 The Fleebus Magnum Assault Rifle System (M-ARS) is a heavy hitting, slow firing assault rifle, which uses a heavier round than most comparable weapons. Cost: 1500CR
Damage: 57
Fire Rate: 5.00/s
Clip: 30
Reload Time: 2.50
Xinxabec Hemisect* The secretive Xinxabec Corporation created quite a stir in the arms would with their debut of the experimental Hemisect Rifles, which feature forking shots. Cost: N/A
Damage: 1x2x45
Fire Rate: 5.00/s
Clip: 20
Reload Time: 1.50s
3 Norwood AR-F.1 The AR-F.1 is an across the board upgrade to the AR-F. Cost: 2100CR
Damage: 39
Fire Rate: 10.00/s
Clip: 60
Reload Time: 3.00s
Fleebus N-ARS a5 The a5 variant of the Fleebus M-ARS includes reinforced construction to address a rare but potentially deadly problem with cracking and exploding receives. It also carries more ammo. Cost: 3000CR
Damage: 87
Fire Rate: 5.00/s
Clip: 35
Reload Time: 2.50s
Xinxabec Hemisect s* The Hemisect s introduces a new and more advanced forking pattern, along with upgraded stopping power and capacity. Cost: N/A
Damage: 1x4x66
Fire Rate: 2.50/s
Clip: 25
Reload Time: 3.00s
4 Norwood AR-F.2 The F.2 variant of the Norwood Assault Rifle sees improvements in damage rating, ammo capacity and reload time. Cost: 3500CR
Damage: 76
Fire Rate: 10.00/s
Clip: 60
Reload Time: 2.90s
Fleebus N-ARS a6 The M-ARS a6 is an incremetal upgrade that focuses on general improvements to the heavy assault rifle system. Cost: 7500CR
Damage: 150
Fire Rate: 6.00/s
Clip: 35
Reload Time: 2.30s
Xinxabec Hemisect r* The Hemisect r is a more damaging variant of the Hemisect Fork Shot Assault rifle. Cost: N/A
Damage: 1x2x135
Fire Rate: 5.00/s
Clip: 25
Reload Time: 1.50s
Norwood AR-F.2 B The addition of bouncing projectiles makes the AR-F.2 B an interesting variant weapon. Cost: 3500CR
Damage: 74
Fire Rate: 10.00/s
Clip: 65
Reload Time: 2.85s
5 Norwood AR-F.3 The F.3 is the final F series variant, with numerous improvements foreshadowing later models. Cost: 10000CR
Damage: 145
Fire Rate: 10.00/s
Clip: 70
Reload Time: 2.90s
Fleebus N-ARS a7 Somehow, engineers at Fleebus managed to squeeze even more ammo into the M-ARS a7 and make myriad other improvements. Cost: 28000CR
Damage: 299
Fire Rate: 6.00/s
Clip: 35
Reload Time: 2.30s
Xinxabec Hemisect s2* The s2 variation sees multiple upgrades from the s model, while maintaining the advanced forking capabilities. Cost: N/A
Damage: 1x4x234
Fire Rate: 2.73/s
Clip: 30
Reload Time: 2.80s
Norwood AR-F.3 B The F.3 is the final F series variant, with numerous improvements foreshadowing later models. The "B" designation indicates that it fires bouncing projectiles. Cost: 10000CR
Damage: 141
Fire Rate: 10.00/s
Clip: 75
Reload Time: 2.85s
6 Norwood AR-G The AR-G is the next step up in firepower, capacity and improved reload mechanism. It is in every way improved over the F series. Cost: 37500CR
Damage: 287
Fire Rate: 10.00/s
Clip: 70
Reload Time: 2.80s
Fleebus N-ARS a8 The M-ARS a8 chambers a heavier round than earlier models and really ups the damage quotient. The rate of fire remains slower than normal but this is well offset by the extra wallop. Cost: 85000CR
Damage: 570
Fire Rate: 6.00/s
Clip: 40
Reload Time: 2.20s
Norwood AR-G B The AR-G is the next step up in firepower, capacity and improved reload mechanism. It is in every way improved over the F series. The "B" designation indicates that this variant fired bouncing projectiles. Cost: 37500CR
Damage: 281
Fire Rate: 10.00/s
Clip: 75
Reload Time: 2.80s
7 Norwood AR-H The AR-H is the pinnacle of Norwood Arms technology. High damage, high capacity and high rate of fire. It is an excellent weapon. Cost: 97500 CR
Damage: 550
Fire Rate: 10.00/s
Clip: 80
Reload Time: 2.75s
Fleebus N-ARS a9 A refined propellant in the proprietary magnum AR round in conjunction with an internally reinforced barrel elevated the muzzle velocity of the M-ARS substantially. This is a seriously damaging assault rifle. Cost: 250000 CR
Damage: 1068
Fire Rate: 6.00/s
Clip: 50
Reload Time: 2.10s
Xinxabec Hemisect s3* The Hemisect s3 model is a highly improved fork shot assault rifle, the best Xinxabec has to offer. Cost: N/A
Damage: 1x4x876
Fire Rate: 2.73/s
Clip: 40
Reload Time: 2.60s
Norwood AR-H B The AR-H is the pinnacle of Norwood Arms technology. High Damage, High Capacity and high rate of fire-- it's an excellent weapon. The addition of improved bouncing projectiles makes it a formidable, if unusual, weapon. Cost: 97500 CR
Damage: 550
Fire Rate: 10.00/s
Clip: 80
Reload Time: 2.75s

*In-game pick-up weapon

**DLC weapon

EDF: 2017Edit

Tier Gun Name Description
AF Series AF14 A high-powered, fully automatic rifle. Developed in 2011, this new model boasts considerably higher fire power than the original. The special rounds it fires can easily penetrate heavy steel. Capacity: 120
Rate of Fire: 12.0 / sec
Damage: 10.0
Reload Time: 1.5sec
Range: 150.0m
Accuracy: B
AF14-RA An upgraded version of the AF14. This RA model has an improved rate of fire and can instantly riddle a target full of bullets. Range is sacrificed in exchange. Capacity: 200
Rate of Fire: 30.0 / sec
Damage: 6.0
Reload Time: 2.5sec
Range: 120.0m
Accuracy: B
AF14-ST An ST model AF14 upgrade that sacrifices firing speed for power and range. However, since it is the first ST model developed, shots travel slowly, making it ineffective against fast-moving targets. Capacity: 10
Rate of Fire: 3.0 / sec
Damage: 70.0
Reload Time: 1.5sec
Range: 250.0m
Accuracy: A+
AF14-RAR An upgraded AF14-RA that fires an incredible 60 shots per second, resulting in overwhelming damage when all rounds hit. Ammunition, however, is used up quickly, and the weapon must be reloaded frequently. Also has a short range. Capacity: 150
Rate of Fire: 60.0 / sec
Damage: 5.4
Reload Time: 2.0sec
Range: 120.0m
Accuracy: B
AF14-B3 An upgraded AF14. This model fires 3-shot bursts in place of the full-auto function. There is no recoil from rapid-fire shots, so accuracy is unaffected. Range is also improved.
(This weapon has no auto-fire)
Capacity: 30
Rate of Fire: 2.0 x 3 / sec
Damage: 40.0
Reload Time: 1.5sec
Range: 240.0m
Accuracy: A-
Zoom: 2.0x
AF15 A new, vastly improved AF series model with firepower almost double that of the AF14. Range is only slightly decreased in exchange. Capacity: 120
Rate of Fire: 12.0 / sec
Damage: 17.0
Reload Time: 1.5sec
Range: 138.0m
Accuracy: B
AF15-ST This ST model AF15 sacrifices firing rate for power. It cannot fire rapidly, but has great firepower and doubled range. Additionally, the slow shot speed typical of ST models has been remedied, making this an effective weapon against fast moving targets as well. Capacity: 8
Rate of Fire: 3.0 / sec
Damage: 105.0
Reload Time: 1.5sec
Range: 256.0m
Accuracy: A+
AF16 A new AF series model. With improved firepower and vastly increased range, this weapon is extremely effective in mid-range combat. Ammo capacity is slightly decreased in exchange. Capacity: 100
Rate of Fire: 12.0 / sec
Damage: 23.0
Reload Time: 1.5sec
Range: 180.0m
Accuracy: B
AF-V A special AF series model. This assault rifle combines two guns to fire 2 bullets simultaneously in a V pattern. Capacity: 105
Rate of Fire: 12.0 / sec
Damage: 12.0 x 2
Reload Time: 1.5sec
Range: 180.0m
Accuracy: B+
AF16-RA This coveted AF16 upgrade boasts an improved rate of fire without sacrificing power. Accuracy, however, is severely decreased in exchange, giving it more of a shotgun-like feel. Capacity: 200
Rate of Fire: 30.0 / sec
Damage: 12.0
Reload Time: 2.5sec
Range: 120.0m
Accuracy: C
AF17 A new AF series model. This superb weapon features improved firepower. It no longer suffers from poor ammo capacity and has excellent overall balance. Capacity: 120
Rate of Fire: 12.0 / sec
Damage: 26.0
Reload Time: 1.5sec
Range: 180.0m
Accuracy: B
AF18 A new AF series model developed primarily for a high bullet velocity, making it possible to aim accurately at agile enemies. Range, on the other hand, is extremely short. Capacity: 120
Rate of Fire: 15.0 / sec
Damage: 30.0
Reload Time: 2.0sec
Range: 80.0m
Accuracy: B
AF18-RA This rapid-firing AF18 upgrade does not suffer from the short range of other RA models. The AF18's high velocity is somewhat compromised, but it has excellent overall balance. Accuracy is also improved, given a skilled hand. Capacity: 250
Rate of Fire: 30.0 / sec
Damage: 18.0
Reload Time: 2.5sec
Range: 150.0m
Accuracy: A+
AF18-X A special AF18 model developed primarily for firepower. It is nearly twice as powerful as the AF18 but accuracy has been severely compromised, making this weapon feel more like a shotgun. Capacity: 140
Rate of Fire: 12.0 / sec
Damage: 50.0
Reload Time: 2.0sec
Range: 150.0m
Accuracy: E
AF19-ST An upgraded ST model AF19 that sacrifices rate of fire for power. Power, accuracy, and range are all very high. It can also be said to have the fastest bullet velocity of any assault rifle. Capacity: 10
Rate of Fire: 4.0 / sec
Damage: 230.0
Reload Time: 1.5sec
Range: 300.0m
Accuracy: A+

Global Defense ForceEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.