Colonists are a new enemy type introduced in Earth Defense Force 5. Seemingly filling the role of the Hectors from Earth Defense Force 2017 and 2025, Colonists are commonly encountered throughout the game and are a considerably more challenging opponent than the giant insects.
Colonists are giant bipedal frog-like creatures that replace Hectors in Earth Defense Force 5. Colonists appear early on in the game and become a very common enemy from that point onward. They are typically deployed into battle by the Primers' Landing Ships, and will defend Teleport Anchors from the EDF. Though physically weaker than Hectors, Colonists are intelligent creatures capable of strategy and communication while in combat. They will frequently take cover behind buildings or other environmental objects, and speak to each other in order to form combat tactics. Colonists can be dismembered if shot in their arms or legs, which may temporarily unable to fire their weapons or move. However, they have a regenerative ability and will regrow lost limbs in a matter of seconds and continue the battle. Colonists are also quite agile for their size, and can dodge and roll to evade attacks or reach cover.
There are three known variants.
The most common type of Colonist is the Infantry. Infantry are equipped with laser rifles called Ether Guns. As Infantry are quite common, they will often arrive in large groups and move together. Their Ether Guns fire blue lasers which home in on targets over a range of several hundred meters. As the guns possess a homing feature, they can strike a target even if the Colonist itself does not have visual contact with it.
Artillery Colonists carry a type of plasma gun called a Long-Range Cannon. This is very similar to the Plasma Cannon wielded by Hectors in previous games. The Long-Range Cannon fires a purple plasma bullet in a long arc that can cover a distance of over 10 kilometers. These bullets deal splash damage, and will ragdoll any EDF soldier unfortunate enough to be caught in the blast radius. Artillery Colonists sometimes take position on top of buildings in order to snipe enemy combatants.
The least common variant of Colonist, Attack Soldiers are distinguished by their red skin and their use of the Rapture Gun, essentially a gigantic shotgun that fires a spread of purple light bullets. Because the Rapture Gun has a much shorter range than other Colonist weapons, Attack Soldiers are usually found in front of Infantry units. Despite its short range, the Rapture Gun possesses devastating power.